Team Services | TFS 2017 | TFS 2015 | Previous versions
An environment is a logical and independent entity that represents where you want to deploy a release generated from a release definition. We'll examine these two characteristics in more detail to help you understand how to divide your release process into environments.
First, an environment in a release definition is a logical entity. It can represent any physical or real environment that you need. For example, the deployment in an environment may be to a collection of servers, a cloud, or multiple clouds. In fact, you can even use an environment to represent shipping the software to an app store, or the manufacturing process of a boxed product.
Second, you must be able to deploy to an environment independently of other environments in the definition. For example, your definition might consist of two environments A and B, and Release Management could deploy Release 2 to A and Release 1 to B. If you make any assumptions in B about the existence of a certain release in A, the two environments are not independent.
Here are some suggestions and examples for environments:
Dev, QA, Prod - As new builds are produced, they can be deployed to Dev. They can then be promoted to QA, and finally to Prod. At any time, each of these environments may have a different release (set of build artifacts) deployed to them. This is a good example of the use of environments in a release definition.
Customer adoption rings (for example, early adopter ring, frequent adopter ring, late adopter ring) - You typically want to deploy new or beta releases to your early adopters more often than to other users. Therefore, you are likely to have different releases in each of these rings. This is a good example of the use of environments in a definition.
Database and web tiers of an application - These should be modeled as a single environment because you want the two to be in sync. If you model these as separate environments, you risk deploying one build to the database environment and a different build to the web tier environment.
Staging and production slots of a web site - There is clearly an interdependence between these two slots. You do not want the production slot to be deployed independently of the build version currently deployed to the staging slot. Therefore, you must model the deployment to both the staging and production slots as a single environment.
Multiple geographic sites with the same application - In this example, you want to deploy your website to many geographically distributed sites around the globe and you want all of them to be the same version. You want to deploy the new version of your application to a staging slot in all the sites, test it, and - if all of them pass - swap all the staging slots to production slots. In this case, given the interdependence between the sites, you cannot model each site as a different environment. Instead, you must model this as a single environment with parallel deployment to multiple sites (typically by using phases).
Multiple test environments to test the same application - Having one or more release definitions, each with multiple environments intended to run test automation for a build, is a common practice. This is fine if each of the environments deploys the build independently, and then runs tests. However, if you set up the first environment to deploy the build, and subsequent environments to test the same shared deployment, you risk overriding the shared environment with a newer build while testing of the previous builds is still in progress.
The deployment process of a release to an environment is defined in terms of phases and tasks. The physical deployment of a release to an environment is controlled through three features: approvals, deployment conditions, and queuing policies.
You can define approvers for each environment in a release definition. When a release is created from a release definition that contains approvers, the deployment stops at each point where approval is required until the specified approver grants approval or rejects the release (or re-assigns the approval to another user).
You can define pre-deployment approvers, post-deployment approvers, or both for an environment.
The Automatic option allows you to approve a deployment automatically. When you select the Specific Users option, you can select one or more approvers for an approval step. You can add multiple approvers for both pre-deployment and post-deployment settings.
When you add multiple approvers, you can control how they can approve the deployment. The options are:
All users in any order: Choose this option if you want sign-off from a set of users, all of them must approve, and it does not matter in what order they approve.
All users in sequential order: Choose this option if you want sign-off from a set of users, all of them must approve, and you want them to approve in the specified order. For example, the second user can approve only after the first user approves, and so on.
Any one user: Choose this option if you want sign-off from only one of a set of users. When any one of the users approves, the release moves forward.
You can also specify account (user) groups as approvers. When a group is specified as an approver, only one of the users in that group needs to approve in order for the release to move forward.
If you are using Visual Studio Team Services, you can use local groups managed in Team Services or Azure Active Directory (AAD) groups if they have been added into Team Services.
If you are using Team Foundation Server (TFS), you can use local groups managed in TFS or Active Directory (AD) groups if they have been added into TFS.
You can also configure approval options to:
Specify whether the approvers will receive an email when an approval is awaiting their attention.
Prevent the user who created a release or started the deployment from approving his or her own release. This is often useful to ensure compliance with corporate audit requirements.
Force the identity of the user to be re-evaluated before the approval is processed and accepted.
The creator of a deployment is considered to be a separate user role for deployments. Either the release creator or the deployment creator can be restricted from approving deployments. For more details, see Release permissions.
You control when a release should be deployed to an environment using deployment conditions. For more information about deployment conditions, see triggers.
In some cases, you may be generating builds more quickly than they can be deployed. Alternatively, you may configure multiple agents and, for example, be creating releases from the same release definition for deployment of different artifacts. In such cases, it's useful to be able to control how multiple releases are queued into an environment. Queuing policies give you that control.
Queuing policies are defined in the Options section of the Deployment conditions tab.
The options you can choose for a queuing policy are:
Maximum number of deployments that can proceed at one time: Use this option if you dynamically provision new resources in your environment and it is physically capable of handling the deployment of multiple releases in parallel, but you want to limit the number of parallel deployments.
If you specify a maximum number of deployments, two more options appear:
Deploy all of them in order of request: Use this option if you want to deploy all the releases sequentially into the same shared physical resources. By deploying them in turn, one after the other, you ensure that two deployment jobs do not target the same physical resources concurrently, even if there are multiple build and release agents available. You also ensure that pre-deployment approval requests for the environment are sent out in sequence.
Deploy only the latest request and cancel the older ones: Use this option if you are producing releases faster than builds, and you only want to deploy the latest build.
To understand how these options work, consider a scenario where releases R1, R2, ..., R5 of a single release definition are created in quick succession due to new builds being produced rapidly. Assume that the first environment in this definition is named QA and has both pre-deployment and post-deployment approvers defined.
If you do not specify a limit for the number of parallel deployments, all five approval requests will be sent out as soon as the releases are created. If the approvers grant approval for all of the releases, they will all be deployed to the QA environment in parallel. (if the QA environment did not have any pre-deployment approvers defined, all the five releases will automatically be deployed in parallel to this environment).
If you specify a limit and Deploy all of them in order of request, and the limit has already been reached, the pre-deployment approval for release R1 will be sent out first. After this approval is completed, the deployment of release R1 to the QA environment begins. Next, a request for post-deployment approval is sent out for release R1. It is only after this post-deployment approval is completed that execution of release R2 begins and its pre-deployment approval is sent out. The process continues like this for all of the releases in turn.
If you specify a limit and Deploy only the latest request and cancel the older ones, and the limit has already been reached, releases R2, R3, and R4 will be skipped, and the pre-deployment approval for R5 in the QA environment will be sent out immediately after the post-deployment approval for release R1 is completed.
Environment general options
While the most important part of defining an environment is the automation tasks, you can also configure several options on the General tab of an environment in a release definition.
Environment owner: You can designate a single user or a single group to be the environment owner. Environment owners are notified whenever a deployment of a release is completed to that environment. Environment owners are not automatically assigned any addition permissions.
Send email notifications: The environment owner and the creator of a release can receive email notifications when deployments occur to this environment. This can be for every deployment, or just for failed deployments.
Why do we call these environments instead of stages?
Primarily, to communicate the intent that they must be independent in a release definition. We felt that this term implies that you can have two different releases (sets of build artifacts) deployed to two environments within a definition at the same time. Release Management also allows you to deploy to multiple environments in parallel, and to directly deploy to any environment within the definition provided you have appropriate permission. It also helps you answer the question "Which release is currently deployed to a specific environment?".
"Stage" would be a more appropriate term if we implemented a model where a release, once created, must start in the first stage and complete all the stages before the next release can be created. Stages usually imply more dependencies. In other words, what you do in the second stage could be dependent on what you did in the first stage.
Isn't environment more of a physical entity than a logical entity?
Unfortunately, the term environment is often also used to represent the real set of resources that are being deployed to, and this does cause some confusion with our choice of the term. We are exploring ways of clarifying this, or other alternatives to the term "environment".
I need to deploy two Azure resource groups in order to deploy my application. Is that one environment or two?
An environment is a logical entity that represents an independent unit of deployment for your application, so you can deploy both the resource groups using a single environment. For more guidance on environments see the introductory section above.
At the end of my pipeline, I update the binaries in an app store. I really do not have any environment in this case. How do I model this in a release definition?
An environment is a logical entity that can be used to perform any automation. It doesn't need to map to any physical resources. Therefore, you can add an environment to your release definition and add tasks to it to upload your binaries to the app store.